We have hosted the application scythe physics editor in order to run this application in our online workstations with Wine or directly.


Quick description about scythe physics editor:

A physics editor, for physics based games and applications. Physics engine-independant. Renderer independent. See http: //www.physicseditor.com . Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.

Features:
  • Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.


Programming Language: C#, C++.

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