We have hosted the application quantum game engine in order to run this application in our online workstations with Wine or directly.
Quick description about quantum game engine:
As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it.Outside insight would be appreciated.
Features:
- Win32 window class wrapper
- Win32 window wrapper
- Win32 window manager
- Win32 child manager
- Win32 control support (very basic)
- RawInput support
- Shader class (vertex + pixel only at the moment)
- Buffer support (vertex only at the moment)
- Primitive Direct3D11 rendering calls
- Console variable system
- Console function system
Audience: Education, Advanced End Users, Developers.
User interface: Win32 (MS Windows), Project is a 3D engine, Project is a window manager, Project is a graphics toolkit, DirectX.
Programming Language: C++, C.
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