lagrange motocross to run in linux online online with Winfy
We have hosted the application lagrange motocross to run in linux online in order to run this application in our online workstations with Wine or directly.
Quick description about lagrange motocross to run in linux online:
2D simulation game using exlusively Lagrangian equations of motion. It's a 2D motocross game similar to X-Moto, ActionSupercross and such. Some stability issues persist but mostly it's good already. I shall compile it soon for Windows: one of the problems is that Windows compilers must periodically be reinstalled, and that's annoying.Using Lagrangians in games is not a well documented thing, but it allows to achieve exellent results in very little time, soon after a good parametrization of a given physical system was found. The problem is collisions. they are more problematic to do. The near-end of this little game is to get started with using Lagrangians in games; the far-end is to provide groung for creating a 3D rally game using Lagrange equations of motion, one that fixes certain shortcomings of the CTruck3D _Open .
Ah very much thank to the Maxima project !! Without that program the calculations would have been impossible to do!
Features:
- I adopted a new method. The dynamics of free vehicle is simulated with a 5-DOF Lagrangian system. Then, if car tries to penetrate ground, a collision come into play to prevent it. As if it were a single ridig body. And a stabilisation spring is also there to keep it as close as possible to the surface of ground (if it's resting or rolling).
- Some stabilility issues there are, but i will try to fix them: all simulators in which there are collisions or springs *have* stability issues. the question is to avoid critical situations, so.
- I posted also a project (search it in my space) where there are other simulations with lagrangian method, also numeric-only approaches.
- soon i will do another version which does all this simulation with only numerica derivatives. so that one can also deifine personalised motorcycles, recompile and play.
Audience: Science/Research, Education, Developers.
User interface: OpenGL, GLUT.
Programming Language: C.
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