We have hosted the application corengine in order to run this application in our online workstations with Wine or directly.
Quick description about corengine:
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation.The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
Features:
- Fast application development through Lua scripting language
- OpenGL renderer enabling crossplatform development and compatibility
- Support for Collada, 3ds, ms3d and various other common model formats through Assimp
- Scene editor
- Dynamic visibility culling with hardware occlusion queries
- Completely shader based rendering architecture (Shader Model 3.0)
- Blender exporter
- Special effects like normal/parallax/specular mapping and particles
- Post processing effects like Bloom and Depth of Field
- Skeletal animation
- Physics powered by Bullet Physics
- Built in GUI objects like labels, buttons, pictures and text fields
- Built in 3d and stereo audio support, support for OGG and WAV formats
Audience: Advanced End Users, System Administrators, Developers, End Users/Desktop, Engineering.
User interface: OpenGL, Win32 (MS Windows), Project is a 3D engine, Project is a window manager, Project is a graphics toolkit.
Programming Language: Python, C++, C, Lua.
Categories:
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